
Get Out...
Pixel-art judgment game about trust and paranoia. Interrogate arrivals, scan for symptoms, and make moral calls as a guard. Let them in, turn them away, or stop the threat. Randomized traits, scarce tools, authoritarian regime, multiple endings. Add to your wishlist!
Pixel-art judgment game about trust and paranoia. Interrogate arrivals, scan for symptoms, and make moral calls as a guard. Let them in, turn them away, or stop the threat. Randomized traits, scarce tools, authoritarian regime, multiple endings. Add to your wishlist!
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