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Game Info
God Within VR is a Soulslike VR action game focused on reading enemy moves and true-to-motion melee. Wield your family blade and step into the ruined land of Viseran; every swing, block, and parry is driven by your real actions. Each time you fall, the nearest Anchor pulls you back—at a cost—so you can press on.
Core Features
• True VR combat: directional blocking/parries and a stagger → stun → execution loop that rewards timing and rhythm
• Multi-phase bosses: forms and moves evolve across phases—every fight is a life-or-death trial
• Physics-driven feel: swap between melee, ranged, and magic; impactful collisions and ragdolls amplify hit feedback
• Exploration & puzzles: ancient mechanisms and fragmented clues, with shortcuts and hidden routes to discover
• Lore & choices: decisions around the “Return Mark” carry consequences that shape your journey and endings
Who It’s For
Players who enjoy Soulslike pacing and the learn–overcome–master arc; VR users who want strong interaction and punchy hit feedback.
Join the Community
Discord (1):
Discord (2):
QQ Group: 692531316
Wishlist & Support
Heads-up: Some Vive Wand buttons were previously unmapped, but this has already been fixed in the playtest build!
If you’re interested in the game, please add it to your wishlist—it meaningfully boosts visibility and helps us ship updates faster.
Core Features
• True VR combat: directional blocking/parries and a stagger → stun → execution loop that rewards timing and rhythm
• Multi-phase bosses: forms and moves evolve across phases—every fight is a life-or-death trial
• Physics-driven feel: swap between melee, ranged, and magic; impactful collisions and ragdolls amplify hit feedback
• Exploration & puzzles: ancient mechanisms and fragmented clues, with shortcuts and hidden routes to discover
• Lore & choices: decisions around the “Return Mark” carry consequences that shape your journey and endings
Who It’s For
Players who enjoy Soulslike pacing and the learn–overcome–master arc; VR users who want strong interaction and punchy hit feedback.
Join the Community
Discord (1):
Discord (2):
QQ Group: 692531316
Wishlist & Support
Heads-up: Some Vive Wand buttons were previously unmapped, but this has already been fixed in the playtest build!
If you’re interested in the game, please add it to your wishlist—it meaningfully boosts visibility and helps us ship updates faster.
Screenshots






Trailers
System Requirements
Minimum:
- Requires a 64-bit processor and operating system
- OS *: Windows 7
- Processor: Intel Core i5-4590 / AMD FX 8350
- Memory: 8 GB RAM
- Graphics: NVIDIA GTX 1060
- DirectX: Version 11
- Storage: 8 GB available space
- VR Support: Valve Index, HTC Vive(not fully), Oculus Rift, Quest 2,3,WMR
- Additional Notes: issue with the Vive motion controller,not fully mapped but doesnt effect gameplay
Recommended:
- Requires a 64-bit processor and operating system
- OS: Windows 10
- Processor: Intel Core i7
- Memory: 16 GB RAM
- Graphics: NVIDIA GTX 3060
- DirectX: Version 11
- Storage: 8 GB available space
- VR Support: Valve Index, HTC Vive(not fully), Oculus Rift, Quest 2,3,WMR
- Additional Notes: issue with the Vive motion controller,not fully mapped but doesnt effect gameplay
Features
Single-playerSteam AchievementsVR OnlyCaptions availableFamily Sharing
















